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	<title>Denrei's Blog</title>
	<link>http://www.stolennotebook.com/denrei</link>
	<description>The Home of Stolennotebook's One and Only Artist</description>
	<lastBuildDate>Sun, 21 Jan 2007 07:54:35 +0000</lastBuildDate>
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		<title>Authoring grass using normal mapping tools</title>
		<description>I've been working more or less consistently on the project our main page so  sparingly alludes to.
The main bits of the game come from one of Tony's wildly elaborate and  fascinating dreams mixed with Willow (the movie), Zelda64 and a  mis-communication of one my brainstorm ideas at ...</description>
		<link>http://www.stolennotebook.com/denrei/2007/01/21/authoring-grass-using-normal-mapping-tools/</link>
			</item>
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		<title>Musculature and FF12</title>
		<description>Chris is changing things around with how stuff gets from my screen to the game.  Its all very wonderful.  We have a meeting today where I get to hear it described in detail.
I've stopped working on Lithium stuff for the time being, and have started up a new character model.  ...</description>
		<link>http://www.stolennotebook.com/denrei/2006/11/06/musculature-and-ff12/</link>
			</item>
	<item>
		<title>Lithium</title>
		<description>Allow me to give you a short tour of Lithium's current capabilities.  The tool operates out of a main window, which can be embedded in the interface, or free floating.  There are 3 sections, one for each node type (SceneNode, BoundingVolumeNode, ScriptNode).  A row of buttons at the top of ...</description>
		<link>http://www.stolennotebook.com/denrei/2006/10/21/lithium/</link>
			</item>
	<item>
		<title>Madison IGDA Chapter</title>
		<description>Stolennotebook recently attended  the brand new Madison chapter of the IGDA.  (btw the "I" stands for International, not Independent). It felt kind of similar to our E3 visit, we gained insight into the industry and met the real flesh and blood folks behind the scenes - which ended ...</description>
		<link>http://www.stolennotebook.com/denrei/2006/10/05/madison-igda-chapter/</link>
			</item>
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		<title>Cookin with Lithium</title>
		<description>I've been making progress on my MEL level editor system. Things have been slow going for many reasons: I'm back in school now, many of my friends have returned to Madison... but more than this I'm a stinky coder. One of my strengths as a member of this team is ...</description>
		<link>http://www.stolennotebook.com/denrei/2006/09/18/cookin-with-lithium/</link>
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